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    <title>topic How can I use the Steamworks.NET API in Unity to filter lobbies? in Integration and Testing</title>
    <link>https://community.developer.cybersource.com/t5/Integration-and-Testing/How-can-I-use-the-Steamworks-NET-API-in-Unity-to-filter-lobbies/m-p/80829#M50928</link>
    <description>&lt;P&gt;So, for the time being, I'm focusing on the online multiplayer part of the game I'm working on. I decided to use the Steamworks.NET api for multiplayer because it felt like the best option. However, when I use the RequestLobbyList method to get a list of lobbies, it appears like it returns ALL of the steam lobbies accessible, rather than just the ones for my game. Is there a way to obtain lobbies specifically for my game, rather than all steam lobbies?&lt;/P&gt;</description>
    <pubDate>Tue, 18 Jan 2022 05:26:13 GMT</pubDate>
    <dc:creator>bisky36</dc:creator>
    <dc:date>2022-01-18T05:26:13Z</dc:date>
    <item>
      <title>How can I use the Steamworks.NET API in Unity to filter lobbies?</title>
      <link>https://community.developer.cybersource.com/t5/Integration-and-Testing/How-can-I-use-the-Steamworks-NET-API-in-Unity-to-filter-lobbies/m-p/80829#M50928</link>
      <description>&lt;P&gt;So, for the time being, I'm focusing on the online multiplayer part of the game I'm working on. I decided to use the Steamworks.NET api for multiplayer because it felt like the best option. However, when I use the RequestLobbyList method to get a list of lobbies, it appears like it returns ALL of the steam lobbies accessible, rather than just the ones for my game. Is there a way to obtain lobbies specifically for my game, rather than all steam lobbies?&lt;/P&gt;</description>
      <pubDate>Tue, 18 Jan 2022 05:26:13 GMT</pubDate>
      <guid>https://community.developer.cybersource.com/t5/Integration-and-Testing/How-can-I-use-the-Steamworks-NET-API-in-Unity-to-filter-lobbies/m-p/80829#M50928</guid>
      <dc:creator>bisky36</dc:creator>
      <dc:date>2022-01-18T05:26:13Z</dc:date>
    </item>
    <item>
      <title>Re: How can I use the Steamworks.NET API in Unity to filter lobbies?</title>
      <link>https://community.developer.cybersource.com/t5/Integration-and-Testing/How-can-I-use-the-Steamworks-NET-API-in-Unity-to-filter-lobbies/m-p/81146#M51150</link>
      <description>&lt;P&gt;&lt;FONT&gt;&lt;FONT&gt;Still waiting to get answer for my question thx&lt;/FONT&gt;&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A href="https://router-address.uno/" target="_blank" rel="noopener"&gt;https://router-address.uno/&lt;/A&gt;&lt;BR /&gt;&lt;A href="https://whatmyagenow.onl/" target="_blank" rel="noopener"&gt;https://whatmyagenow.onl/&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Sun, 06 Feb 2022 05:00:42 GMT</pubDate>
      <guid>https://community.developer.cybersource.com/t5/Integration-and-Testing/How-can-I-use-the-Steamworks-NET-API-in-Unity-to-filter-lobbies/m-p/81146#M51150</guid>
      <dc:creator>bisky36</dc:creator>
      <dc:date>2022-02-06T05:00:42Z</dc:date>
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