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    <title>topic Re: Issue Integrating Cybersource Payments for Mobile Game API – Need Guidance in cybersource APIs</title>
    <link>https://community.developer.cybersource.com/t5/cybersource-APIs/Issue-Integrating-Cybersource-Payments-for-Mobile-Game-API-Need/m-p/94595#M3993</link>
    <description>&lt;P&gt;I’ve already checked everything you mentioned. The webhook endpoint is public, it’s running over HTTPS, and the server responds almost instantly. But the callbacks are still delayed or sometimes don’t arrive at all in the sandbox. Even small test transactions behave the same way.&lt;/P&gt;&lt;P&gt;It feels more like a sandbox inconsistency rather than an issue in my setup. If anyone has seen this before or found a workaround, I’d appreciate the advice.&lt;/P&gt;</description>
    <pubDate>Mon, 24 Nov 2025 18:23:12 GMT</pubDate>
    <dc:creator>avalynn</dc:creator>
    <dc:date>2025-11-24T18:23:12Z</dc:date>
    <item>
      <title>Issue Integrating Cybersource Payments for Mobile Game API – Need Guidance</title>
      <link>https://community.developer.cybersource.com/t5/cybersource-APIs/Issue-Integrating-Cybersource-Payments-for-Mobile-Game-API-Need/m-p/94591#M3989</link>
      <description>&lt;P&gt;Hi everyone,&lt;/P&gt;&lt;P&gt;I’m currently integrating &lt;STRONG&gt;Cybersource payment processing&lt;/STRONG&gt; into a small mobile game project that has an online item-purchase system. The backend handles requests normally, but I’m running into issues during the payment flow:&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;&lt;P&gt;The authorization request succeeds on sandbox.&lt;/P&gt;&lt;/LI&gt;&lt;LI&gt;&lt;P&gt;But the capture/settlement response is inconsistent — sometimes delayed, sometimes not returned at all.&lt;/P&gt;&lt;/LI&gt;&lt;LI&gt;&lt;P&gt;Webhooks seem to fire late, and occasionally not at all.&lt;/P&gt;&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;To test the API behavior with simple gameplay and purchase triggers, I’ve been using a lightweight demo APK on my device. If anyone wants context about the type of game flow I’m working with, you can &lt;STRONG&gt;click here&lt;/STRONG&gt;: virtuallifeapk.com&lt;/P&gt;</description>
      <pubDate>Mon, 24 Nov 2025 18:07:45 GMT</pubDate>
      <guid>https://community.developer.cybersource.com/t5/cybersource-APIs/Issue-Integrating-Cybersource-Payments-for-Mobile-Game-API-Need/m-p/94591#M3989</guid>
      <dc:creator>avalynn</dc:creator>
      <dc:date>2025-11-24T18:07:45Z</dc:date>
    </item>
    <item>
      <title>Re: Issue Integrating Cybersource Payments for Mobile Game API – Need Guidance</title>
      <link>https://community.developer.cybersource.com/t5/cybersource-APIs/Issue-Integrating-Cybersource-Payments-for-Mobile-Game-API-Need/m-p/94593#M3991</link>
      <description>&lt;P&gt;Make sure your webhook endpoint is public, uses HTTPS, and responds quickly. Sandbox can be slow or inconsistent, so test small transactions in production. Handle capture and settlement responses properly in your backend.&lt;/P&gt;</description>
      <pubDate>Mon, 24 Nov 2025 18:11:55 GMT</pubDate>
      <guid>https://community.developer.cybersource.com/t5/cybersource-APIs/Issue-Integrating-Cybersource-Payments-for-Mobile-Game-API-Need/m-p/94593#M3991</guid>
      <dc:creator>aurden_amily</dc:creator>
      <dc:date>2025-11-24T18:11:55Z</dc:date>
    </item>
    <item>
      <title>Re: Issue Integrating Cybersource Payments for Mobile Game API – Need Guidance</title>
      <link>https://community.developer.cybersource.com/t5/cybersource-APIs/Issue-Integrating-Cybersource-Payments-for-Mobile-Game-API-Need/m-p/94594#M3992</link>
      <description>&lt;DIV class=""&gt;&lt;DIV class=""&gt;&lt;DIV class=""&gt;&lt;DIV class=""&gt;&lt;DIV class=""&gt;&lt;DIV class=""&gt;&lt;P&gt;This is pretty normal for Cybersource sandbox. The capture step and webhooks often come in late or sometimes don’t trigger at all. In production the timing is much more consistent.&lt;/P&gt;&lt;P&gt;A few quick tips:&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;&lt;P&gt;Stick to &lt;STRONG&gt;REST only&lt;/STRONG&gt; — it’s more stable than mixing SOAP + REST.&lt;/P&gt;&lt;/LI&gt;&lt;LI&gt;&lt;P&gt;Add simple &lt;STRONG&gt;retry logic&lt;/STRONG&gt; on your backend for checking transaction status.&lt;/P&gt;&lt;/LI&gt;&lt;LI&gt;&lt;P&gt;If a webhook doesn’t come, use the &lt;STRONG&gt;Transaction Search API&lt;/STRONG&gt; to confirm the final state.&lt;/P&gt;&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;Your setup with a mobile game test flow is fine — just make sure your server can handle pending transactions without breaking the purchase.&lt;/P&gt;&lt;/DIV&gt;&lt;/DIV&gt;&lt;/DIV&gt;&lt;/DIV&gt;&lt;DIV class=""&gt;&amp;nbsp;&lt;/DIV&gt;&lt;/DIV&gt;&lt;/DIV&gt;</description>
      <pubDate>Mon, 24 Nov 2025 18:14:54 GMT</pubDate>
      <guid>https://community.developer.cybersource.com/t5/cybersource-APIs/Issue-Integrating-Cybersource-Payments-for-Mobile-Game-API-Need/m-p/94594#M3992</guid>
      <dc:creator>jadewilder</dc:creator>
      <dc:date>2025-11-24T18:14:54Z</dc:date>
    </item>
    <item>
      <title>Re: Issue Integrating Cybersource Payments for Mobile Game API – Need Guidance</title>
      <link>https://community.developer.cybersource.com/t5/cybersource-APIs/Issue-Integrating-Cybersource-Payments-for-Mobile-Game-API-Need/m-p/94595#M3993</link>
      <description>&lt;P&gt;I’ve already checked everything you mentioned. The webhook endpoint is public, it’s running over HTTPS, and the server responds almost instantly. But the callbacks are still delayed or sometimes don’t arrive at all in the sandbox. Even small test transactions behave the same way.&lt;/P&gt;&lt;P&gt;It feels more like a sandbox inconsistency rather than an issue in my setup. If anyone has seen this before or found a workaround, I’d appreciate the advice.&lt;/P&gt;</description>
      <pubDate>Mon, 24 Nov 2025 18:23:12 GMT</pubDate>
      <guid>https://community.developer.cybersource.com/t5/cybersource-APIs/Issue-Integrating-Cybersource-Payments-for-Mobile-Game-API-Need/m-p/94595#M3993</guid>
      <dc:creator>avalynn</dc:creator>
      <dc:date>2025-11-24T18:23:12Z</dc:date>
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