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How can I use the Steamworks.NET API in Unity to filter lobbies?
So, for the time being, I'm focusing on the online multiplayer part of the game I'm working on. I decided to use the Steamworks.NET api for multiplayer because it felt like the best option. However, when I use the RequestLobbyList method to get a list of lobbies, it appears like it returns ALL of the steam lobbies accessible, rather than just the ones for my game. Is there a way to obtain lobbies specifically for my game, rather than all steam lobbies?
โ01-17-2022 09:26 PM
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Still waiting to get answer for my question thx
โ02-05-2022 09:00 PM